Files
ci2/tests/02_ci2_assertion.c
2026-05-11 20:29:59 -05:00

151 lines
4.7 KiB
C

/* - | Copyright | --------------------------------------------------------------
Copyright (c) 2026 Randy Jordan
Permission is hereby granted, free of charge, to any person obtaining a copy of
this software and associated documentation files (the "Software"), to deal in
the Software without restriction, including without limitation the rights to
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
of the Software, and to permit persons to whom the Software is furnished to do
so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
* --------------------------------------------------------------------------*/
#define DEBUG
#define GUI_DEBUG_CLOSE
#include "../include/ci2.h"
#include <stdlib.h>
#include <stdbool.h>
static int test_assert_failing(void){
#ifdef CI2_ASSERT_CRASH
printf("ASSERT_MSG — Deliberate Failure (expect a debug break)");
printf(" Triggering ASSERT_MSG(0, ...) now...\n");
fflush(stdout);
CI2_ASSERT_MSG(0, "This failure is intentional — testing the message path");
printf(" [FAIL] Execution continued past a failing ASSERT_MSG!\n");
#else
return EXIT_SUCCESS;
#endif
}
#ifdef CI2_WINDOWS
int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nShowCmd)
{
(void)hInstance;
(void)hPrevInstance;
(void)lpCmdLine;
(void) nShowCmd;
if (!ci2_init()) {
MessageBoxA(NULL, "ci2_init failed", "Error", MB_OK | MB_ICONERROR);
return EXIT_FAILURE;
}
static ci2_sys_char *ci2_window_title = L"Win32 CI2 Window Title";
CI2_Window* window = ci2_create_window(ci2_window_title, 800, 600);
if (!window) {
MessageBoxA(NULL, "ci2_create_window failed", "Error", MB_OK | MB_ICONERROR);
ci2_shutdown();
return EXIT_FAILURE;
}
// 4) Main loop: run until ci2_poll_events reports the window should close.
// This loop is friendly to rendering or other per-frame work.
int result = -1;
while (ci2_poll_events(window)) {
// Per-frame update/render would go here.
// Example: simple sleep to avoid busy-looping; adjust to suit your app's timing.
CI2_ASSERT(ci2_true);
CI2_ASSERT(1);
CI2_ASSERT(1 == 1);
/* Pointer non-null */
const char *str = "hello";
CI2_ASSERT(str != NULL);
/* Arithmetic */
int x = 42;
CI2_ASSERT(x > 0);
CI2_ASSERT(x * 2 == 84);
/* CI2_ASSERT_MSG variants */
CI2_ASSERT_MSG(x == 42, "x must be 42");
CI2_ASSERT_MSG(sizeof(int) == 4, "int must be 4 bytes on this platform");
/* Boolean */
bool flag = true;
CI2_ASSERT(flag);
result = test_assert_failing();
Sleep(1);
#ifdef GUI_DEBUG_CLOSE
break;
#endif
}
// 5) Destroy window and shutdown ci2.
ci2_destroy_window(window);
ci2_shutdown();
return result;
}
#else /* non-Windows (Linux, macOS, etc.) */
#include <unistd.h>
int main(int argc, ci2_sys_char *argv[])
{
UNUSED(argc);
UNUSED(argv);
if (!ci2_init()) return 1;
static ci2_sys_char *ci2_window_title = "Linux CI2 Window Title";
CI2_Window* window = ci2_create_window(ci2_window_title, 800, 600);
if (!window) return 1;
int result = -1;
while (ci2_poll_events(window)) {
// Your rendering / game loop goes here
CI2_ASSERT(ci2_true);
CI2_ASSERT(1);
CI2_ASSERT(1 == 1);
/* Pointer non-null */
const char *str = "hello";
CI2_ASSERT(str != NULL);
/* Arithmetic */
int x = 42;
CI2_ASSERT(x > 0);
CI2_ASSERT(x * 2 == 84);
/* CI2_ASSERT_MSG variants */
CI2_ASSERT_MSG(x == 42, "x must be 42");
CI2_ASSERT_MSG(sizeof(int) == 4, "int must be 4 bytes on this platform");
/* Boolean */
bool flag = true;
CI2_ASSERT(flag);
result = test_assert_failing();
sleep(1);
#ifdef GUI_DEBUG_CLOSE
break;
#endif
}
ci2_destroy_window(window);
ci2_shutdown();
return result;
}
#endif