#include "../include/trie.h" #include #include #include #include int main(void){ TrieNode *root = NULL; trie_insert(&root,"hello"); trie_insert(&root,"world"); trie_insert(&root,"test"); trie_insert(&root,"hi"); trie_insert(&root,"his"); trie_insert(&root,"history"); trie_insert(&root,"him"); trie_insert(&root,"hex"); trie_insert(&root,"hexed"); trie_insert(&root,"jam"); trie_insert(&root,"jamming"); TrieNode *test = find_node(root,"his"); Vec v; vec_init(&v); if(test == NULL){ printf("NULL"); } else { print_trie(root); printf("\n\n"); collect_leaves(test,(unsigned char*)"his",strlen("his"),&v); } for(int i = 0; i < v.len; i++){ printf("%d.) %s\n",i,(char *)v.items[i]); } vec_free(&v); free_trienode(root); return EXIT_SUCCESS; }