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commit 252379f370
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LICENSE Normal file
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MIT License
Copyright (c) [year] [fullname]
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.

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Makefile Normal file
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# Compiler Flags
CC := gcc
CFLAGS := -g -Wall -Wextra -Werror -pedantic -fno-omit-frame-pointer
# Directory Variables
LIBDIR := lib
OBJ := obj
INC := include
SRC := src
TEST := tests
# Platform Detection and Library Linking
ifeq ($(OS), Windows_NT)
PLATFORM := win32
PLATFORM_SRC := $(SRC)/windows_platform.c
PLATFORM_OBJ := $(OBJ)/windows_platform.o
PLATFORM_FLAGS := -D WIN32
PLATFORM_LIBS := -mwindows
else
UNAME_S := $(shell uname -s)
ifeq ($(UNAME_S), Linux)
PLATFORM := linux
PLATFORM_SRC := $(SRC)/linux_platform.c
PLATFORM_OBJ := $(OBJ)/linux_platform.o
PLATFORM_FLAGS := -D LINUX
PLATFORM_LIBS := -lX11
else ifeq ($(UNAME_S), Darwin)
PLATFORM := macos
PLATFORM_SRC := $(SRC)/macos_platform.c
PLATFORM_OBJ := $(OBJ)/macos_platform.o
PLATFORM_FLAGS := -D MACOS
PLATFORM_LIBS :=
else
$(error Unsupported platform: $(UNAME_S))
endif
endif
CFLAGS += $(PLATFORM_FLAGS)
# Filepath Pattern Matching
LIB := $(LIBDIR)/lib.a
# Exclude platform files from wildcard, add the correct one back in
SRCS := $(filter-out $(SRC)/windows_platform.c $(SRC)/linux_platform.c $(SRC)/macos_platform.c, \
$(wildcard $(SRC)/*.c)) $(PLATFORM_SRC)
OBJS := $(patsubst $(SRC)/%.c, $(OBJ)/%.o, $(SRCS))
TESTS := $(wildcard $(TEST)/*.c)
TESTBINS := $(patsubst $(TEST)/%.c, $(TEST)/bin/%, $(TESTS))
# Commands must be labeled PHONY
.PHONY: all release clean test
# Compiler Release Flags
release: CFLAGS := -Wall -Wextra -Werror -pedantic -fsanitize=address,undefined -fno-omit-frame-pointer -O2 -DNDEBUG $(PLATFORM_FLAGS)
release: clean $(LIB)
# Target for compilation.
all: $(LIB)
@echo "Built for platform: $(PLATFORM)"
# Target / Dependencies
$(LIB): $(OBJS) | $(LIBDIR)
$(RM) $(LIB)
ar -cvrs $@ $^
$(OBJ)/%.o: $(SRC)/%.c $(SRC)/%.h | $(OBJ)
$(CC) $(CFLAGS) -c $< -o $@
$(OBJ)/%.o: $(SRC)/%.c | $(OBJ)
$(CC) $(CFLAGS) -c $< -o $@
$(TEST)/bin/%: $(TEST)/%.c $(LIB) | $(TEST)/bin
$(CC) $(CFLAGS) $< $(LIB) $(PLATFORM_LIBS) -o $@
# Make directories if none.
$(LIBDIR):
mkdir $@
$(INC):
mkdir $@
$(OBJ):
mkdir $@
$(TEST)/bin:
mkdir $@
# Run the tests in the bin folder and track results
test: $(LIB) $(TESTBINS)
@SUCCESS=0; FAILURE=0; \
RED='\033[0;31m'; GREEN='\033[0;32m'; YELLOW='\033[1;33m'; NC='\033[0m'; \
for t in $(TESTBINS); do \
NAME=$$(basename $$t); \
START=$$(date +%s%N); \
if $$t; then \
RET=0; \
else \
RET=$$?; \
fi; \
END=$$(date +%s%N); \
ELAPSED_NS=$$((END - START)); \
ELAPSED_MS=$$((ELAPSED_NS / 1000000)); \
if [ $$RET -eq 0 ]; then \
printf "%-20s %bPASS%b (%b%4d ms%b)\n" "$$NAME" "$$GREEN" "$$NC" "$$YELLOW" "$$ELAPSED_MS" "$$NC"; \
SUCCESS=$$((SUCCESS + 1)); \
else \
printf "%-20s %bFAIL%b (%b%4d ms%b)\n" "$$NAME" "$$RED" "$$NC" "$$YELLOW" "$$ELAPSED_MS" "$$NC"; \
FAILURE=$$((FAILURE + 1)); \
fi; \
done; \
printf "\nTests completed\n"; \
printf "SUCCESS: %b%d%b\n" "$$GREEN" "$$SUCCESS" "$$NC"; \
printf "FAILURE: %b%d%b\n" "$$RED" "$$FAILURE" "$$NC"; \
test $$FAILURE -eq 0
clean:
$(RM) -r $(LIBDIR) $(OBJ) $(TEST)/bin/

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README.md Normal file
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# platform
## Description
Basic example of "platform layer".
## Table of Contents
- [Description](#description)
- [Features](#features)
- [Usage](#usage)
- [Credits / Resources](#credits--resources)
- [License](#license)
## Features
- [x] Win32 Window
- [x] Linux X11 Window
## Usage
## Credits / Resources
[Tom Preston-Werner README Driven Development](https://tom.preston-werner.com/2010/08/23/readme-driven-development)<br>
[Make a README](https://www.makeareadme.com/)<br>
[Choose a LICENSE](https://choosealicense.com/)<br>
[Handmade Hero](https://www.youtube.com/playlist?list=PLnuhp3Xd9PYTt6svyQPyRO_AAuMWGxPzU)<br>
## License
This project is licensed under MIT - see the [LICENSE](LICENSE) file for details.

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include/except.h Normal file
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#ifndef EXCEPT_INCLUDED
#define EXCEPT_INCLUDED
#include <setjmp.h>
struct Exception {
const char *reason;
};
typedef struct Exception Exception;
struct Except_Frame {
struct Except_Frame *prev;
jmp_buf env;
const char *file;
int line;
const struct Exception *exception;
};
typedef struct Except_Frame Except_Frame;
enum { EXCEPT_STATE_ENTERED=0,
EXCEPT_STATE_RAISED,
EXCEPT_STATE_HANDLED,
EXCEPT_STATE_FINALIZED,
EXCEPT_STATE_COUNT};
extern struct Except_Frame *except_stack;
extern const struct Exception assertion_failed;
void except_raise(const Exception *e, const char *file, int line);
#undef assert
#ifdef NDEBUG
#define assert(e) ((void)0)
#else
extern void asserted(int e);
#define assert(e) ((void)((e)||(RAISE(assertion_failed),0)))
#endif
#ifdef WIN32
#include <windows.h>
extern DWORD except_index;
extern void except_init(void);
extern void except_push(Except_Frame *fp);
extern void except_pop(void);
#endif
#ifdef WIN32
#define RAISE(e) except_raise(&(e), __FILE__, __LINE__)
#define RERAISE except_raise(except_frame.exception, \
except_frame.file, except_frame.line)
#define RETURN switch (except_pop(),0) default: return
#define TRY do { \
volatile int except_flag; \
Except_Frame except_frame; \
if (except_index == -1) \
except_init(); \
except_push(&except_frame); \
except_flag = setjmp(except_frame.env); \
if (except_flag == EXCEPT_STATE_ENTERED) {
#define EXCEPT(e) \
if (except_flag == EXCEPT_STATE_ENTERED) except_pop(); \
} else if (except_frame.exception == &(e)) { \
except_flag = EXCEPT_STATE_HANDLED;
#define ELSE \
if (except_flag == EXCEPT_STATE_ENTERED) except_pop(); \
} else { \
except_flag = EXCEPT_STATE_HANDLED;
#define FINALLY \
if (except_flag == EXCEPT_STATE_ENTERED) except_pop(); \
} { \
if (except_flag == EXCEPT_STATE_ENTERED) \
except_flag = EXCEPT_STATE_FINALIZED;
#define END_TRY \
if (except_flag == EXCEPT_STATE_ENTERED) except_pop(); \
} if (except_flag == EXCEPT_STATE_RAISED) RERAISE; \
} while (0)
#else
#define RAISE(e) except_raise(&(e), __FILE__, __LINE__)
#define RERAISE except_raise(except_frame.exception, \
except_frame.file, except_frame.line)
#define RETURN switch (except_stack = except_stack->prev,0) default: return
#define TRY do { \
volatile int except_flag; \
Except_Frame except_frame; \
except_frame.prev = except_stack; \
except_stack = &except_frame; \
except_flag = setjmp(except_frame.env); \
if (except_flag == EXCEPT_STATE_ENTERED) {
#define EXCEPT(e) \
if (except_flag == EXCEPT_STATE_ENTERED) except_stack = except_stack->prev; \
} else if (except_frame.exception == &(e)) { \
except_flag = EXCEPT_STATE_HANDLED;
#define ELSE \
if (except_flag == EXCEPT_STATE_ENTERED) except_stack = except_stack->prev; \
} else { \
except_flag = EXCEPT_STATE_HANDLED;
#define FINALLY \
if (except_flag == EXCEPT_STATE_ENTERED) except_stack = except_stack->prev; \
} { \
if (except_flag == EXCEPT_STATE_ENTERED) \
except_flag = EXCEPT_STATE_FINALIZED;
#define END_TRY \
if (except_flag == EXCEPT_STATE_ENTERED) except_stack = except_stack->prev; \
} if (except_flag == EXCEPT_STATE_RAISED) RERAISE; \
} while (0)
#endif
#endif // except.h

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#ifndef PLATFORM_H
#define PLATFORM_H
#include <stdint.h>
#include <stdbool.h>
// Opaque type for a window
typedef struct PlatformWindow PlatformWindow;
// Initializes the platform layer (must be called before creating a window)
bool platform_init(void);
// Creates a window, returns NULL on failure
PlatformWindow* platform_create_window(const char* title, int width, int height);
// Polls platform events. Returns false if the window should close
bool platform_poll_events(PlatformWindow* window);
// Destroys a window
void platform_destroy_window(PlatformWindow* window);
// Shuts down the platform layer
void platform_shutdown(void);
#endif // PLATFORM_H

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src/except.c Normal file
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#include <stdlib.h>
#include <stdio.h>
#include "../include/except.h"
struct Except_Frame *except_stack = NULL;
const struct Exception assertion_failed = { "Assertion failed" };
void asserted(int e){
if(!e){
RAISE(assertion_failed);
}
}
void except_raise(const struct Exception *e, const char *file,int line)
{
#ifdef WIN32
Except_Frame *p;
if (except_index == TLS_OUT_OF_INDEXES)
except_init();
p = TlsGetValue(except_index);
#else
struct Except_Frame *p = except_stack;
#endif
asserted(e != NULL);
if (p == NULL) {
fprintf(stderr, "Uncaught exception");
if (e->reason)
fprintf(stderr, " %s", e->reason);
else
fprintf(stderr, " at 0x%p", (void*)e);
if (file && line > 0)
fprintf(stderr, " raised at %s:%d\n", file, line);
fprintf(stderr, "aborting...\n");
fflush(stderr);
abort();
}
p->exception = e;
p->file = file;
p->line = line;
#ifdef WIN32
except_pop();
#else
except_stack = except_stack->prev;
#endif
longjmp(p->env, EXCEPT_STATE_RAISED);
}
#ifdef WIN32
_CRTIMP void __cdecl _assert(void *, void *, unsigned);
#undef assert
#define assert(e) ((e) || (_assert(#e, __FILE__, __LINE__), 0))
DWORD except_index = -1;
void except_init(void) {
BOOL cond;
except_index = TlsAlloc();
assert(except_index != TLS_OUT_OF_INDEXES);
cond = TlsSetValue(except_index, NULL);
assert(cond == TRUE);
}
void except_push(Except_Frame *fp) {
BOOL cond;
fp->prev = TlsGetValue(except_index);
cond = TlsSetValue(except_index, fp);
assert(cond == TRUE);
}
void except_pop(void) {
BOOL cond;
Except_Frame *tos = TlsGetValue(except_index);
cond = TlsSetValue(except_index, tos->prev);
assert(cond == TRUE);
}
#endif

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#include "../include/platform.h"
#include <X11/Xlib.h>
#include <X11/Xutil.h>
#include <stdlib.h>
#include <stdbool.h>
#include <string.h>
struct PlatformWindow {
Display* display;
Window window;
Atom wm_delete_window;
bool should_close;
};
bool platform_init(void) {
return true; // Nothing global needed for X11
}
PlatformWindow* platform_create_window(const char* title, int width, int height) {
Display* display = XOpenDisplay(NULL);
if (!display) return NULL;
int screen = DefaultScreen(display);
Window win = XCreateSimpleWindow(display, RootWindow(display, screen),
0, 0, width, height, 1,
BlackPixel(display, screen),
WhitePixel(display, screen));
XStoreName(display, win, title);
Atom wm_delete_window = XInternAtom(display, "WM_DELETE_WINDOW", False);
XSetWMProtocols(display, win, &wm_delete_window, 1);
XMapWindow(display, win);
XFlush(display);
PlatformWindow* window = malloc(sizeof(PlatformWindow));
if (!window) {
XDestroyWindow(display, win);
XCloseDisplay(display);
return NULL;
}
window->display = display;
window->window = win;
window->wm_delete_window = wm_delete_window;
window->should_close = false;
return window;
}
bool platform_poll_events(PlatformWindow* window) {
if (!window) return false;
while (XPending(window->display)) {
XEvent event;
XNextEvent(window->display, &event);
if (event.type == ClientMessage &&
(Atom)event.xclient.data.l[0] == window->wm_delete_window) {
window->should_close = true;
}
}
return !window->should_close;
}
void platform_destroy_window(PlatformWindow* window) {
if (!window) return;
XDestroyWindow(window->display, window->window);
XCloseDisplay(window->display);
free(window);
}
void platform_shutdown(void) {
// Nothing global needed
}

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src/windows_platform.c Normal file
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#include "../include/platform.h"
#include <windows.h>
#include <stdlib.h>
#include <stdbool.h>
struct PlatformWindow {
HWND hwnd;
bool should_close;
};
// Forward declaration of WndProc
static LRESULT CALLBACK window_proc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
bool platform_init(void) {
// Nothing to do for Win32
return true;
}
PlatformWindow* platform_create_window(const char* title, int width, int height) {
static bool class_registered = false;
if (!class_registered) {
WNDCLASS wc = {0};
wc.lpfnWndProc = window_proc;
wc.hInstance = GetModuleHandle(NULL);
wc.lpszClassName = "PlatformWindowClass";
RegisterClass(&wc);
class_registered = true;
}
HWND hwnd = CreateWindowEx(
0,
"PlatformWindowClass",
title,
WS_OVERLAPPEDWINDOW | WS_VISIBLE,
CW_USEDEFAULT, CW_USEDEFAULT,
width, height,
NULL, NULL,
GetModuleHandle(NULL),
NULL
);
if (!hwnd) return NULL;
PlatformWindow* window = malloc(sizeof(PlatformWindow));
if (!window) {
DestroyWindow(hwnd);
return NULL;
}
window->hwnd = hwnd;
window->should_close = false;
SetWindowLongPtr(hwnd, GWLP_USERDATA, (LONG_PTR)window);
return window;
}
bool platform_poll_events(PlatformWindow* window) {
MSG msg;
while (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE)) {
TranslateMessage(&msg);
DispatchMessage(&msg);
}
return !window->should_close;
}
void platform_destroy_window(PlatformWindow* window) {
if (!window) return;
DestroyWindow(window->hwnd);
free(window);
}
void platform_shutdown(void) {
// Nothing to do
}
static LRESULT CALLBACK window_proc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam) {
PlatformWindow* window = (PlatformWindow*)GetWindowLongPtr(hwnd, GWLP_USERDATA);
switch (uMsg) {
case WM_CLOSE:
if (window) window->should_close = true;
return 0;
case WM_DESTROY:
PostQuitMessage(0);
return 0;
default:
return DefWindowProc(hwnd, uMsg, wParam, lParam);
}
}

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#include "../include/platform.h"
#include <stdio.h>
int main(void) {
if (!platform_init()) return 1;
PlatformWindow* window = platform_create_window("Hello", 800, 600);
if (!window) return 1;
while (platform_poll_events(window)) {
// Your rendering / game loop goes here
}
platform_destroy_window(window);
platform_shutdown();
return 0;
}