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21
LICENSE Normal file
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MIT License
Copyright (c) [year] [fullname]
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.

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Makefile Normal file
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# Compiler Flags
CC := gcc
CFLAGS := -g -Wall -Wextra -Werror -pedantic -fno-omit-frame-pointer
# Directory Variables
LIBDIR := lib
OBJ := obj
INC := include
SRC := src
TEST := tests
# Platform Detection and Library Linking
ifeq ($(OS), Windows_NT)
PLATFORM := win32
PLATFORM_SRC := $(SRC)/windows_platform.c
PLATFORM_OBJ := $(OBJ)/windows_platform.o
PLATFORM_FLAGS := -D WIN32
PLATFORM_LIBS :=
else
UNAME_S := $(shell uname -s)
ifeq ($(UNAME_S), Linux)
PLATFORM := linux
PLATFORM_SRC := $(SRC)/linux_platform.c
PLATFORM_OBJ := $(OBJ)/linux_platform.o
PLATFORM_FLAGS := -D LINUX
PLATFORM_LIBS := -lX11
else ifeq ($(UNAME_S), Darwin)
PLATFORM := macos
PLATFORM_SRC := $(SRC)/macos_platform.c
PLATFORM_OBJ := $(OBJ)/macos_platform.o
PLATFORM_FLAGS := -D MACOS
PLATFORM_LIBS :=
else
$(error Unsupported platform: $(UNAME_S))
endif
endif
CFLAGS += $(PLATFORM_FLAGS)
# Filepath Pattern Matching
LIB := $(LIBDIR)/lib.a
# Exclude platform files from wildcard, add the correct one back in
SRCS := $(filter-out $(SRC)/windows_platform.c $(SRC)/linux_platform.c $(SRC)/macos_platform.c, \
$(wildcard $(SRC)/*.c)) $(PLATFORM_SRC)
OBJS := $(patsubst $(SRC)/%.c, $(OBJ)/%.o, $(SRCS))
TESTS := $(wildcard $(TEST)/*.c)
TESTBINS := $(patsubst $(TEST)/%.c, $(TEST)/bin/%, $(TESTS))
# Commands must be labeled PHONY
.PHONY: all release clean test
# Compiler Release Flags
release: CFLAGS := -Wall -Wextra -Werror -pedantic -fsanitize=address,undefined -fno-omit-frame-pointer -O2 -DNDEBUG $(PLATFORM_FLAGS)
release: clean $(LIB)
# Target for compilation.
all: $(LIB)
@echo "Built for platform: $(PLATFORM)"
# Target / Dependencies
$(LIB): $(OBJS) | $(LIBDIR)
$(RM) $(LIB)
ar -cvrs $@ $^
$(OBJ)/%.o: $(SRC)/%.c $(SRC)/%.h | $(OBJ)
$(CC) $(CFLAGS) -c $< -o $@
$(OBJ)/%.o: $(SRC)/%.c | $(OBJ)
$(CC) $(CFLAGS) -c $< -o $@
$(TEST)/bin/%: $(TEST)/%.c $(LIB) | $(TEST)/bin
$(CC) $(CFLAGS) $< $(LIB) $(PLATFORM_LIBS) -o $@
# Make directories if none.
$(LIBDIR):
mkdir $@
$(INC):
mkdir $@
$(OBJ):
mkdir $@
$(TEST)/bin:
mkdir $@
# Run the tests in the bin folder and track results
test: $(LIB) $(TESTBINS)
@SUCCESS=0; FAILURE=0; \
RED='\033[0;31m'; GREEN='\033[0;32m'; YELLOW='\033[1;33m'; NC='\033[0m'; \
for t in $(TESTBINS); do \
NAME=$$(basename $$t); \
START=$$(date +%s%N); \
if $$t; then \
RET=0; \
else \
RET=$$?; \
fi; \
END=$$(date +%s%N); \
ELAPSED_NS=$$((END - START)); \
ELAPSED_MS=$$((ELAPSED_NS / 1000000)); \
if [ $$RET -eq 0 ]; then \
printf "%-20s %bPASS%b (%b%4d ms%b)\n" "$$NAME" "$$GREEN" "$$NC" "$$YELLOW" "$$ELAPSED_MS" "$$NC"; \
SUCCESS=$$((SUCCESS + 1)); \
else \
printf "%-20s %bFAIL%b (%b%4d ms%b)\n" "$$NAME" "$$RED" "$$NC" "$$YELLOW" "$$ELAPSED_MS" "$$NC"; \
FAILURE=$$((FAILURE + 1)); \
fi; \
done; \
printf "\nTests completed\n"; \
printf "SUCCESS: %b%d%b\n" "$$GREEN" "$$SUCCESS" "$$NC"; \
printf "FAILURE: %b%d%b\n" "$$RED" "$$FAILURE" "$$NC"; \
test $$FAILURE -eq 0
clean:
$(RM) -r $(LIBDIR) $(OBJ) $(TEST)/bin/

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README.md Normal file
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# EG
## Description
This repository contains eg or "for example" files. That includes this README and LICENSE.
`~/eg`is a $HOME directory for me and is marked as an XDG template folder.
This allows you to easily create files from "templates" on a desktop.
It also serves as a filepath `~/eg` for scripts and automation.
## Table of Contents
- [Description](#description)
- [Features](#features)
- [Usage](#usage)
- [Credits / Resources](#credits--resources)
- [License](#license)
## Features
+ Easy to copy.
+ Defaults to revert to.
+ Templates for easy productivity.
## Usage
Just copy and paste into your projects.<br>
/dev - Files used in development.<br>
/dot - Files used in configuration.<br>
## Credits / Resources
[Tom Preston-Werner README Driven Development](https://tom.preston-werner.com/2010/08/23/readme-driven-development)<br>
[Make a README](https://www.makeareadme.com/)<br>
[Choose a LICENSE](https://choosealicense.com/)<br>
## License
This project is licensed under MIT - see the [LICENSE](LICENSE) file for details.

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include/except.h Normal file
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#ifndef EXCEPT_INCLUDED
#define EXCEPT_INCLUDED
#include <setjmp.h>
struct Exception {
const char *reason;
};
typedef struct Exception Exception;
struct Except_Frame {
struct Except_Frame *prev;
jmp_buf env;
const char *file;
int line;
const struct Exception *exception;
};
typedef struct Except_Frame Except_Frame;
enum { EXCEPT_STATE_ENTERED=0,
EXCEPT_STATE_RAISED,
EXCEPT_STATE_HANDLED,
EXCEPT_STATE_FINALIZED,
EXCEPT_STATE_COUNT};
extern struct Except_Frame *except_stack;
extern const struct Exception assertion_failed;
void except_raise(const Exception *e, const char *file, int line);
#undef assert
#ifdef NDEBUG
#define assert(e) ((void)0)
#else
extern void asserted(int e);
#define assert(e) ((void)((e)||(RAISE(assertion_failed),0)))
#endif
#ifdef WIN32
#include <windows.h>
extern DWORD except_index;
extern void except_init(void);
extern void except_push(Except_Frame *fp);
extern void except_pop(void);
#endif
#ifdef WIN32
#define RAISE(e) except_raise(&(e), __FILE__, __LINE__)
#define RERAISE except_raise(except_frame.exception, \
except_frame.file, except_frame.line)
#define RETURN switch (except_pop(),0) default: return
#define TRY do { \
volatile int except_flag; \
Except_Frame except_frame; \
if (except_index == -1) \
except_init(); \
except_push(&except_frame); \
except_flag = setjmp(except_frame.env); \
if (except_flag == EXCEPT_STATE_ENTERED) {
#define EXCEPT(e) \
if (except_flag == EXCEPT_STATE_ENTERED) except_pop(); \
} else if (except_frame.exception == &(e)) { \
except_flag = EXCEPT_STATE_HANDLED;
#define ELSE \
if (except_flag == EXCEPT_STATE_ENTERED) except_pop(); \
} else { \
except_flag = EXCEPT_STATE_HANDLED;
#define FINALLY \
if (except_flag == EXCEPT_STATE_ENTERED) except_pop(); \
} { \
if (except_flag == EXCEPT_STATE_ENTERED) \
except_flag = EXCEPT_STATE_FINALIZED;
#define END_TRY \
if (except_flag == EXCEPT_STATE_ENTERED) except_pop(); \
} if (except_flag == EXCEPT_STATE_RAISED) RERAISE; \
} while (0)
#else
#define RAISE(e) except_raise(&(e), __FILE__, __LINE__)
#define RERAISE except_raise(except_frame.exception, \
except_frame.file, except_frame.line)
#define RETURN switch (except_stack = except_stack->prev,0) default: return
#define TRY do { \
volatile int except_flag; \
Except_Frame except_frame; \
except_frame.prev = except_stack; \
except_stack = &except_frame; \
except_flag = setjmp(except_frame.env); \
if (except_flag == EXCEPT_STATE_ENTERED) {
#define EXCEPT(e) \
if (except_flag == EXCEPT_STATE_ENTERED) except_stack = except_stack->prev; \
} else if (except_frame.exception == &(e)) { \
except_flag = EXCEPT_STATE_HANDLED;
#define ELSE \
if (except_flag == EXCEPT_STATE_ENTERED) except_stack = except_stack->prev; \
} else { \
except_flag = EXCEPT_STATE_HANDLED;
#define FINALLY \
if (except_flag == EXCEPT_STATE_ENTERED) except_stack = except_stack->prev; \
} { \
if (except_flag == EXCEPT_STATE_ENTERED) \
except_flag = EXCEPT_STATE_FINALIZED;
#define END_TRY \
if (except_flag == EXCEPT_STATE_ENTERED) except_stack = except_stack->prev; \
} if (except_flag == EXCEPT_STATE_RAISED) RERAISE; \
} while (0)
#endif
#endif // except.h

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include/platform.h Normal file
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#ifndef PLATFORM_INCLUDED
#define PLATFORM_INCLUDED
extern int plat_main(void);
#endif // platform.h

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src/except.c Normal file
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#include <stdlib.h>
#include <stdio.h>
#include "../include/except.h"
struct Except_Frame *except_stack = NULL;
const struct Exception assertion_failed = { "Assertion failed" };
void asserted(int e){
if(!e){
RAISE(assertion_failed);
}
}
void except_raise(const struct Exception *e, const char *file,int line)
{
#ifdef WIN32
Except_Frame *p;
if (except_index == TLS_OUT_OF_INDEXES)
except_init();
p = TlsGetValue(except_index);
#else
struct Except_Frame *p = except_stack;
#endif
asserted(e != NULL);
if (p == NULL) {
fprintf(stderr, "Uncaught exception");
if (e->reason)
fprintf(stderr, " %s", e->reason);
else
fprintf(stderr, " at 0x%p", (void*)e);
if (file && line > 0)
fprintf(stderr, " raised at %s:%d\n", file, line);
fprintf(stderr, "aborting...\n");
fflush(stderr);
abort();
}
p->exception = e;
p->file = file;
p->line = line;
#ifdef WIN32
except_pop();
#else
except_stack = except_stack->prev;
#endif
longjmp(p->env, EXCEPT_STATE_RAISED);
}
#ifdef WIN32
_CRTIMP void __cdecl _assert(void *, void *, unsigned);
#undef assert
#define assert(e) ((e) || (_assert(#e, __FILE__, __LINE__), 0))
DWORD except_index = -1;
void except_init(void) {
BOOL cond;
except_index = TlsAlloc();
assert(except_index != TLS_OUT_OF_INDEXES);
cond = TlsSetValue(except_index, NULL);
assert(cond == TRUE);
}
void except_push(Except_Frame *fp) {
BOOL cond;
fp->prev = TlsGetValue(except_index);
cond = TlsSetValue(except_index, fp);
assert(cond == TRUE);
}
void except_pop(void) {
BOOL cond;
Except_Frame *tos = TlsGetValue(except_index);
cond = TlsSetValue(except_index, tos->prev);
assert(cond == TRUE);
}
#endif

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src/linux_platform.c Normal file
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#include <X11/Xlib.h>
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include "../include/platform.h"
int plat_main(void) {
Display *display = XOpenDisplay(NULL);
if (!display) {
fprintf(stderr, "Cannot open display\n");
return 1;
}
int screen = DefaultScreen(display);
Window window = XCreateSimpleWindow(
display,
RootWindow(display, screen),
100, 100, /* x, y position */
640, 480, /* width, height */
2, /* border width */
BlackPixel(display, screen), /* border color */
WhitePixel(display, screen) /* background color */
);
/* Set window title */
XStoreName(display, window, "Minimal X11 Window");
/* Subscribe to events */
XSelectInput(display, window, ExposureMask | KeyPressMask | StructureNotifyMask);
/* Show the window */
XMapWindow(display, window);
/* Handle the WM_DELETE_WINDOW protocol so clicking X closes cleanly */
Atom wm_delete = XInternAtom(display, "WM_DELETE_WINDOW", False);
XSetWMProtocols(display, window, &wm_delete, 1);
/* Event loop */
XEvent event;
while (1) {
XNextEvent(display, &event);
if (event.type == Expose) {
/* Redraw when window is exposed */
XDrawString(display, window, DefaultGC(display, screen),
50, 50, "Hello, X11!", 11);
}
else if (event.type == KeyPress) {
/* Close on any key press */
break;
}
else if (event.type == ClientMessage) {
/* Close when user clicks the window's X button */
if ((Atom)event.xclient.data.l[0] == wm_delete)
break;
}
}
XDestroyWindow(display, window);
XCloseDisplay(display);
return 0;
}

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src/windows_platform.c Normal file
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#include <windows.h>
#include "../include/platform.h"
// Window procedure - handles messages sent to the window
LRESULT CALLBACK WndProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
{
switch (msg)
{
case WM_DESTROY:
PostQuitMessage(0);
return 0;
}
return DefWindowProc(hwnd, msg, wParam, lParam);
}
int WINAPI plat_main(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow)
{
// 1. Register the window class
WNDCLASS wc = {};
wc.lpfnWndProc = WndProc;
wc.hInstance = hInstance;
wc.lpszClassName = "MyWindowClass";
wc.hCursor = LoadCursor(NULL, IDC_ARROW);
wc.hbrBackground = (HBRUSH)(COLOR_WINDOW + 1);
RegisterClass(&wc);
// 2. Create the window
HWND hwnd = CreateWindowEx(
0, // Extended style
"MyWindowClass", // Class name
"Hello, Win32!", // Window title
WS_OVERLAPPEDWINDOW, // Style (title bar, border, min/max/close buttons)
CW_USEDEFAULT, CW_USEDEFAULT, 800, 600, // x, y, width, height
NULL, // Parent window
NULL, // Menu
hInstance,
NULL
);
if (!hwnd) return -1;
// 3. Show the window
ShowWindow(hwnd, nCmdShow);
UpdateWindow(hwnd);
// 4. Message loop
MSG msg = {};
while (GetMessage(&msg, NULL, 0, 0))
{
TranslateMessage(&msg);
DispatchMessage(&msg);
}
return (int)msg.wParam;
}

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tests/01_platform.c Normal file
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#define DEBUG
#include "../include/platform.h"
int main(void){
return plat_main();
}